preloader

I am Jean Lucien Randrianantenaina

Msc Student in ML and AI at Stellenbosch University Mathematician Python developper Web developper

This is me

Hi, thank you for taking a look around my web site. If you have any questions feel free to reach out on LinkedIn, or by email!

DOWNLOAD MY RESUME
A picture of me

Educations

  • Msc in Machine Learning and Artificial Intelligence

    Stellenbosch University, South Africa | Jan. 2024 - Dec 2024
  • Msc in Mathematics and Application

    Faculty of Sciences, University of Fianarantsoa Madagascar | Jun. 2019 - Jan. 2024
  • Msc in Mathematical Sciences

    African Institute For Mathematical Sciences, Cameroon | Sep. 2022 - Jun. 2023
  • Bsc in Mathematics and Application

    Faculty of Sciences, University of Fianarantsoa Madagascar | Nov. 2015 - Apr. 2019
  • Baccalaureate

    Technical High-school Fianarantsoa | 2015

Publication & Talk

Florian Luca and Jean Lucien Randrianantenaina, There Is No Carmichael Number of the Form \(2^np^2+1\) with \(p\) prime, INTEGER, Volume 23 (2023)

Fermat last theorem, with \(n=4\). Presented to AIMS Cameroon students, 2023

Skills

Python
JavaScript/NodeJS
HTML/CSS/SASS/Bootstrap
Mysql
LaTeX

My Projects

N-Gram LMs and BPE

From-scratch implementation with Python of a character-level trigram language model for language identification and Byte-Pair Encoding for language similarity analysis.

See on gitHub

Mk-Forum

Creation of a forum dedicated to Mathematics with HTML, CSS/Bootstrap, JS for the Front-end and Python3/Django, MySQL for the Back-End.

See on gitHub

FCryptos

Implementation of cryptography methods with Python (Console): Shift cipher, Vinegre cipher, SPN, RSA, and ENIGMA machine.

See on gitHub

Pendu Malagasy

A Malagasy version of the game hangman, built with Python3/TKinter.

See on gitHub

Unbeatable TicTacToe

Tic-Tac-Toe created with HTML, CSS and JavaScript, and features an automated computer player that uses a combination of random placement and min-max algorithm to make each move depending on the chosen level.

See on gitHub

Bellman-Kalaba

A graphical interface for the algorithm of Bellman-Kalaba (shortest-path) made with Python3/TKinter.

See on gitHub

Contact me